(2025 — Ongoing)
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A lone figure jumps between platforms in search of a door. Each fall sends them into an endless descent before resetting to the start. This 2D platformer and interactive installation blends gameplay mechanics to create a meditative experience through repetition, trial and error, and difficulty.
As an installation, it features a crescent-shaped rock enclosure with six mounted phones. Five of them display an animated, looping verse from a single poem, flowing continuously from top to bottom, each presented as an individual website. The sixth phone acts as a timer, stopping when the player falls and restarting upon reset.
In the background, an AI voice speaks in a meditative tone, asking the viewer questions about their experience and explaining the symbolism of the work. In doing so, the AI becomes the curator rather than the creator, shifting from a passive explainer to an interactive presence—an externalized version of the player’s own thoughts.→ This exhibition concept was visualized using AI to explore how the installation could exist within a gallery space.